# Augments List

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This page is still in development.
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Below is a list of all of the fishing augments in PyroFishingPro as of update v4.3.9. Scroll further down to find a link to each sub-page for each augment to find information on its values, recipes and other information.

Most Augments can be viewed in game using **/fish augments.** Some augments will not appear here such as seasonal ones and upcoming augments.

Most augments can be spawned in using the <mark style="color:green;">**/fish giveaugment**</mark> command.

See [<mark style="color:blue;">Augment Crafting</mark>](#augments) to learn how to make, and apply augments to a fishing rod.

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Augment costs, recipes and values can and will differ between servers if owners have changed them. Check with your owner if you wish to confirm the specific augment values. Cost and recipes can be viewed inside of **/fish augments**
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## Augments

Below are the current, upcoming and removed augments from the plugin.

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{% tab title="Current Augments" %}
These are the current augments that can be obtained as of v4.3.9 and if you can craft them. Refer to the individual page for information on each augment by clickong on the name of the augment.

<table data-header-hidden><thead><tr><th>Name</th><th width="150">Required Level</th><th>Max Level</th><th>Cost</th><th>Craftable?</th></tr></thead><tbody><tr><td>Name</td><td>Required Level</td><td>Max Level</td><td>Cost</td><td>Craftable?</td></tr><tr><td><a href="#hot-spot">Hot Spot</a></td><td>10</td><td>13</td><td>50,000</td><td>Yes</td></tr><tr><td><a href="#call-of-the-storm">Call of the Storm</a></td><td>12</td><td>5</td><td>40,000</td><td>Yes</td></tr><tr><td><a href="#saturate">Saturate</a></td><td>12</td><td>5</td><td>35,000</td><td>Yes</td></tr><tr><td><a href="#sage">Sage</a></td><td>12</td><td>10</td><td>57,500</td><td>Yes</td></tr><tr><td><a href="#biome-disruption">Biome Disruption</a></td><td>16</td><td>3</td><td>60,000</td><td>Yes</td></tr><tr><td><a href="#preceision-cutting">Precision Cutting</a></td><td>22</td><td>8</td><td>70,000</td><td>Yes</td></tr><tr><td><a href="#crab-bait">Crab Bait</a></td><td>25</td><td>5</td><td>40,000</td><td>Yes</td></tr><tr><td><a href="#intellect">Intellect</a></td><td>25</td><td>10</td><td>50,000</td><td>Yes</td></tr><tr><td><a href="#perception">Perception</a></td><td>28</td><td>7</td><td>75,000</td><td>Yes</td></tr><tr><td><a href="#trophy">Trophy</a></td><td>35</td><td>6</td><td>60,000</td><td>Yes</td></tr><tr><td><a href="#solar-rage">Solar Rage</a></td><td>35</td><td>5</td><td>75,000</td><td>Yes</td></tr><tr><td><a href="#master-fisherman">Master Fisherman</a></td><td>45</td><td>20</td><td>120,000</td><td>Yes</td></tr><tr><td><a href="#snow-globe">Snow Globe</a></td><td>n/a</td><td>5</td><td>n/a</td><td>No</td></tr></tbody></table>
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{% tab title="Upcoming Augments" %}
These augments will appear in future versions of the plugin. Releases of these is yet to be announced but have been confirmed.

| Name                        | Max Level | Craftable? |
| --------------------------- | --------- | ---------- |
| [Bait Master](#bait-master) | 7         | Yes        |
| [Synergy](#synergy)         | 15        | Yes        |
| [Ichthyology](#ichthyology) | 30        | Yes        |
| {% endtab %}                |           |            |

{% tab title="Removed Augments" %}
These are augments that have now been removed from the plugin and most likely will not return in any capacity.&#x20;

| Name          | Max Level | Craftable? |
| ------------- | --------- | ---------- |
| Agility       | 5         | Yes        |
| Tsunami       | 3         | Yes        |
| Tornado       | 10        | No         |
| {% endtab %}  |           |            |
| {% endtabs %} |           |            |

Below are all of the individual augments.

## Hot Spot

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{% tab title="What it does" %}
**Hot Spot** gives you a chance to catch **two** fish from a single cast of your fishing rod. The higher the level of this augment, the higher the chance to catch another fish.

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**Hot Spot** can catch any tier of fish - however this fish is biome dependant assuming you do not have [**Biome Disruption**](#biome-disruption) on your fishing rod.

**Hot Spot** may not always give a bonus fish when it activates. Based on the default catch chances, you have around an 80% chance to obtain a bonus fish when it activates
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**Hot Spot** does not work in the rain. Use [**Call of the Storm**](#call-of-the-storm) for this.

This is most likely the first augment you will make and one of the best for early and late game players to maximise on gutting potential from having lots of fish.

Hot Spot does not work with the **Divine Judgement** fishing skill but will count towards a fishing combo.
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{% tab title="Stats" %}
These are some general statistics about the augment.

* Required Level: 10
* Maximum Level: 13
* Entropy Per Craft: 50,000
* Craftable: Yes
* Total Entropy Needed: 650,000
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{% tab title="Recipe" %}
These are the **default materials** needed to craft this augment. These may differ on your server.

| Material                                                                                             | Needed Per 1 | Total Needed for Max |
| ---------------------------------------------------------------------------------------------------- | ------------ | -------------------- |
| Glistering Melon Slice                                                                               | 16x          | 208x                 |
| String                                                                                               | 32x          | 416x                 |
| Golden Apple                                                                                         | 3x           | 39x                  |
| Oak Boat                                                                                             | 1x           | 13x                  |
| [Dolphin Tail](https://pyrotempus.gitbook.io/pyro-plugins/pyrofishingpro/fishing-level#custom-items) | 4x           | 52x                  |
| {% endtab %}                                                                                         |              |                      |

{% tab title="Default Values" %}
Note: These are only the **default values**. These may differ on your server.

1. 2%
2. 4%
3. 6%
4. 8%
5. 10%
6. 12%
7. 14%
8. 17%
9. 20%
10. 23%
11. 26%
12. 28%
13. 32%

These values reflect the percentage chance to catch another fish.
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{% endtabs %}

## Call of the Storm

{% tabs %}
{% tab title="What it does" %}
**Call of the Storm** gives you a chance to catch two fish from a single cast of your rod while it is raining. The higher the level of this augment, the higher the chance to catch another fish.

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**Call of the Storm** can catch any tier of fish - however this fish is biome dependant assuming you do not have [**Biome Disruption**](#biome-disruption) on your fishing rod.
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**Call of the Storm** only works in rain. Use[ **Hot Spot**](#hot-spot) to activate this buff outside of rain.
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{% tab title="Stats" %}
These are some general statistics about the augment.

* Required Level: 12
* Maximum Level: 5
* Entropy Per Craft: 40,000
* Craftable: Yes
* Total Entropy Needed: 200,000
  {% endtab %}

{% tab title="Recipe" %}
These are the **default materials** needed to craft this augment. These may differ on your server.

| Material     | Needed Per 1 | Total Needed for Max |
| ------------ | ------------ | -------------------- |
| Water Bucket | 1x           | 5x                   |
| Oak Boat     | 1x           | 5x                   |
| Cod          | 16x          | 80x                  |
| Lily Pad     | 4x           | 20x                  |
| Sponge       | 4x           | 5x                   |
| {% endtab %} |              |                      |

{% tab title="Default Values" %}
Note: These are only the **default values**. These may differ on your server.

1. 5%
2. 15%
3. 25%
4. 35%
5. 50%

These values reflect the percentage chance to catch another fish in the rain.
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## Saturate

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{% tab title="Default Values" %}

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## Sage

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{% tab title="Recipe" %}

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{% tab title="Default Values" %}

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## Biome Disruption

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{% tab title="What it does" %}

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## Preceision Cutting

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{% tab title="What it does" %}

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## Crab Bait

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{% tab title="What it does" %}

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## Intellect

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{% tab title="What it does" %}

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## Perception

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{% tab title="What it does" %}

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## Trophy

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{% tab title="What it does" %}

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## Solar Rage

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## Master Fisherman

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{% tab title="What it does" %}

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## Snow Globe

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{% tab title="What it does" %}

{% endtab %}
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## Bait Master (Upcoming)

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{% tab title="What it does" %}

{% endtab %}
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## Synergy (Upcoming)

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{% tab title="What it does" %}

{% endtab %}
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## Ichthyology (Upcoming)

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{% tab title="What it does" %}

{% endtab %}
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